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We are not giving out vote vouchers, the entire voting system needs to be remade, it's 3 years old and hasn't been touched. You are not getting a $10 voucher when our store is 95% off, period, stop trying.

Hey there Heroes and Villains!

Well, just as the title says.. What a crazy weekend this has been! This post is just a recap of this weekend as a few unexpected things happened out of the blue!


Eco Survival Release
Eco Survival was released on time as promised, 5pm EST! What a crazy turnout.. We honestly expected to peak at around 100 players but we capped at over 300 players within a few minutes of it being released. This was not expected at all so firstly, thank you! To everybody who joined and continued to play and those who've made purchases for money, claims, kits and more!

The release went well apart from some lag issues we had for the first 15-20 minutes. We were working constantly on resolving the TPS and lag spikes and found a solution to the issues which then cleared up and the server ran smoothly since. We've patched a few bugs and a huge economy exploit which you can keep track from our January Changelog post, you can find that in the "Changelog" section of the forums!
Skyblock 2 Surprise
Skyblock2 was released on Saturday which came as a huge surprise for EVERYBODY, including myself! The decision to release a second Skyblock server with only minor changes comes with the demand for players on Skyblock. Right now Skyblock is by far our most popular server and is extremely demanding in terms of performance!

With the new Skyblock server it comes with a few minor changes. We've limited the maximum drop rate from the Island upgrades. With that we've also done a few economy changes!

You can purchase crate keys and more from the Skyblock2 section on the store!
Hey there Heroes and Villains

The public release of Eco Survival is this Friday at 5 PM EST.
This thread will consist of bug fixes and new features that have been added in.
If you want to see the previous thread with all the features, click
Jobs Changes
  • Silk touch will no longer increase job progress.
  • You can now place diamond and emerald ore from crates to mine for the Archaeologist job.
  • A bug where mining 1 ore counted as 2 for the Archaeologist job has been fixed.
  • A bug where cocoa beans, carrots and potatoes didn't register for the Botanist job has been fixed.
  • The Botanist job now registers melons and pumpkins.
  • A bug where players didn't receive Aegis is now fixed.
  • Prices have been fixed so you will now earn money from killing mobs for the Huntsmen job.
  • Bonemeal no longer screws up progress for Botanist job.
  • The Fisherman job's level 20 buff has been changed to permanent Fire Resistance.
  • The Huntsmen job now registers zombie pigmen.
  • Aegis now gives 2 claims per level for every hour that you are online.
  • Players now start with 10 claims.
  • Players now have a /kit citizen where they will receive a tutorial book about Eco Survival.
  • Fixed a bug where you needed 100 claims to claim and the claim having to be 5 blocks wide.
  • You now have a /kit claim to get a free golden shovel for claiming.
  • Price of claims has been changed from $5000 to $2500.
  • The wilds now have a normal amount of ores.
  • Spawners and villages have been removed from wilds.
  • Shop signs can now be placed in rented slots.
  • Holograms have been added to show price of slots and their...
Hey Heroes and Villains,

I hope everybody had an amazing holiday and break from school and those who work, from work! I am happy to bring some good news to this dreaded week and that is that we've finally fixed Private Mines also known as "pmines" for our Prison server.

You can purchase access to your Private Mine through our webstore which will be linked here:

Before both Harry and myself were brought to ArkhamNetwork the system was completely broken, those that had purchased access to their very own private mine simply didn't use it because the system was broken.

Over the last day or so we've focused on not only enabling the system to work correctly but improving it as requested by the supporters of Arkham!

To those who have previously purchased a Private Mine from our store which you can find HERE. You will now have access to a brand new Private Mine which you can access via the /pmine command. It may take upto 10 minutes of you being logged to fully give you access to your mine again.

Now, let's head to the improvements! The previous system only provided a small area to mine and build so we've decided to expand the size of the mine along with the area you're able to build! The mine is now a huge 40x40 of pure blocks to mine, here is a picture of my mine which I bought from the store:


As you can see, they're almost triple the size of the previous mines provided. Not only do you get a much larger area for your mine, you're also provided an extra area in which you can build around and make your private mine look all pretty :333
You're only able to mine around ~16 blocks or so on each side to work...
Factions Factions 2.0

As I mentioned in my introductions I would be making a post requesting certain information about Factions. I made a post a few days ago which doesn't seem to have gained any attention so I am making the post here.

If you're an active Factions player and want to see a Factions season where things actually work and promised features are released, please do me a huge favour and head to this BUGS section and read it and use it!


I have just made a post regarding Suggestions for strictly Factions, so again, if you're an active Factions player and want to see the server improved, please make your suggestions here:


As a reminder Eco Survival is now released to BETA users only (VIP & AK) and the Factions purge is currently live!


EcoSurvival New Gamemode!
Here there Heroes and Villains!

I am proud to announce that we are releasing Eco Survival for beta test this Friday! Eco Survival is something that myself and the returning developer, Harry have been working on for the last few weeks.

To confirm - Eco Survival will be released for BETA users this Friday, 5th of January.
Beta will last around 1-2 weeks depending on how it goes.
The server will reset after beta!
Here you can find a live countdown until the release of Eco Survival:

You are required to have either the VIP or ArkhamKnight rank to participate in the BETA of Eco Survival.
You can purchase either of those ranks and many more extras on our webstore.


NOTE: Any purchases made during the BETA of Eco Survival will be given back to you the day of FULL release.

Before we get into any of the Eco Survival features, we must stress that if you find ANY type of bug or issue you MUST report them directly to the Admins of the network or by simply making a forum thread here:

BUG REPORTS - We recommend you tag one or two of the Admins in the post.

Now, onto the details..

The Eco Survival server will feature new custom and unique features but also have a couple of known features. One of those features if Grief Prevention.

We will be using Grief Prevention for our claiming system where it allows you to claim with a golden shovel and that claim will go from sky to bedrock so no one will be able to grief you from up above.

1 claim = 1 block from bedrock to sky, also the claim costs 5000 to buy

Resizing claims and creating new claims is done...

I'm Curtis! Some of you may know me from my previous networks which I've worked for, most recently TheArchon where I worked for the last 2 years, almost 3. I've worked within Minecraft since 2012. I've been brought to Arkham to improve the network.

From what I've seen from the Staff and discussing with Serayne, things need to be improved so that's why I'm here. Within the next day or so I will make a forum post under the Suggestions section requesting your suggestions for certain game-modes. ALL game-modes will eventually have a post made which will request your suggestions and issues that need fixing!

This is just short and brief as there is a lot to do and I'm getting started straight away!

What I need is for you, the players to gather all the current bugs/problems and prepare to post them when I make the posts. Also any suggestions/improvements are welcomed.

Arkham is coming back.

Happy to be there!


Hey Heroes and Villains,

Harry and I had a discussion last night about the Skyblock lag issue. Since that discussion, it seems that the TPS has gotten better. This is due to a few fixes we came up with which I will explain below.

Ok so the issue with skyblock right now is dropped items. The server is accumulating up to 20k entities at one time. Most of which are being stored in single spawner locations when the hoppers are full. Basically...stupid amounts of drops are sitting around doing nothing, making no money, because player's chests and hoppers are full.

Our Solutions:
1). If hoppers and chests on an island are full, it will prevent mobs from dropping loot
2). If hoppers and chests on an island are full, it will eventually prevent spawners from spawning monsters
3). You've heard of mob stacking, now we have drop stacking/loot stacking. Mob drops no longer cap at 16 and 64. They can now accumulate multiple stacks of an item in 1 entity.

I am letting you guys know this so you don't freak out because it may look like spawner drop rates were lowered. They were not. The only thing that was changed were the solutions listed above...and it seems to have worked.​
Title says it all.

Due to the countless requests on my skygrid thread..Old School Prison has been reset and re-released on Arkham. This is a super old server and code base, so there will be bugs and issues. Let staff know asap so they can be fixed! All old donor ranks will be returned to you as soon as you log in.

Join using minecraft version 1.7 or 1.8!
/server Old School

Enjoy : )​
Hey Heroes and Villains,

I was wondering what the overall reaction would be if we were to bring back Skygrid. This game mode is fairly easy to set up, and would not take much time away from working on our other servers. Would you guys enjoy a Skygrid server with a custom shop, challenges, and a player ran economy? If you do not know what Skygrid is, please go check it out before voting. I personally love this gamemode and would be very happy to see it succeed. Again, this would not take development time away from other servers so you don't need to worry about that. It would be a side project.

Show Serayne Skygrid matters; please vote: Yes!
(iKoalas will give you a big hug)
We are trying to see how many people will actually play, to determine if it's worth our time and money making it. Hopefully we get enough support because back in 2015 I remember there were less than 10-20 people on Skygrid :( (sometimes not even that

UPDATE: Economy Survival is going fantastic! Full release is scheduled for January. We will give you more updates when Beta is launched within the next week or two. Get hyped!​